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Wednesday, April 16, 2014

Modular Building

Objective: Create a Modular Building that utilizes Specular and Normal Maps, alongside the standard Diffuse Map. I had a lot of fun working on this project specifically, I have always been a fan Mirrors Edge, which was released on the Xbox 360, I'm extremely excited to hear that there's going to be a second game! 

All of the assets seen in the video and renders are modular, with modular textures, including Specular and Normal Maps. Texture maps are 1024x1024.

 Edge Run-Through

Edge Flythrough from Reilly McDermott on Vimeo.

Renders - Enjoy!

360 Degree Diorama - Lingering Life

The Objective for this project was to create a Diorama consisting of a Tree, Plant, Flower, Rock, Structure, Destroyed Structure and a Prop, using Alpha Maps for the Foliage, Flower, and Plants.

Titled - Lingering Life



 Renders -

Higher resolution images - http://imgur.com/a/jnFQ9#0

Enjoy!

Thursday, March 20, 2014

Starting Things Up

Welcome to my online Portfolio!

As things progress in my Game Development Program at George Brown I'll be posting different things from my classes, and any finalized work creating during my Program.